Henbi guillaume



(K0 Model.)

' H. GUILLAUME.

. GAME. v No. 375,419. Patented Dec. 2'7, 188'].

I/VVEA/TOR N. PETERS, FhOh'rLikhugYapher, Washlngion. D. C.

UNITED STATES PATENT OFFICE.

HENRI GUILLAUME, OF'WASHINGTON, DISTRICT OF COLUMBIA.

GAME.

SPECIFICATION forming part of Letters Patent No. 375,419, dated December 27, 1887.

Application filed November 12, 1887. Serial No. 254,978. (No model.)

, To all whom it may concern.-

Be it known that I, HENRI GUILLAUME, a

ington, in the District of Columbia, have invented certain new and useful Improvements in Games; and I do declare the following to be a full, clear, and exact description of the invention, such as will enable others skilled in the art to which it appertains to make and use the same, reference being had to the accompanying drawings, and to the letters and figures of reference marked thereon, which form a part of this specification.

This invention relates to game apparatus; and it consists, essentially, in a board or table having a geographical map illustrating a portion of New York harbor and the inside racecourse of the New York Yacht Club, in combination with a pointer or marker in the form of a compasscard and checks in the form of yachts.

In the accompanying sheet of drawings,

Figure 1 illustrates the invention by a birdseye View, showing also an encompassing course for purposes hereinafter to be described. Fig. 2 represents a yacht.

H indicates so much of New York harbor as is necessary to illustrate the inside course of stretch merges again'iuto the course.

A indicates the compass-card, provided with a compass-needle revoluble thereon and serves as a pointer or indicator, the cardinal points having each a number affixed thereto, while the intermediate points also indicate numbers according to the number of letters they contain. ThusN. N. W. indicates 3, and N. E. in-

dicates 2, as will be explained more fully hereinafter. The compass needle or pointer may be pivotally connected with the board in any desired manner to adapt it to be revolved by hand on the compass-card, and is of course not a magnetic needle.

B B indicate windcherubs blowing across the course, and at D is a point where a yacht on the course is supposed to be becalmed,while at the point S a yacht is supposed to encounter a hurricane.

Y, Fig. 2, indicates a check in the form of a yacht, and 0 indicates the encompassing course over which the yachts of two players I have to travel in case of a tie in the number of games won.

Although I prefer to employ the compass card and needle as a pointer or indicator and yachts as checks or checkers, as more in harmony with the spirit of the game, yet,'instead of the compass-card, dice or a teetotum in the form of a steering-wheel, for instance, may be used, or a teetotum of any other suitable construction having indices thereon, such as numbers indicating the number of squares each player can move at a time, and any other form of checks may be used instead of yachts.

This game is also adapted to be played progressively. The manner of playing the international or the progressive international yachtrace game is as follows: The yachts are placed in front of the starting-line near buoy 18, or between said buoy and the committee-boat b. The first player then gives the compass-needle N a twirl and allows it to come to a rest. Supposing it to come to a rest at N. N. E., the player will move his yacht three sections along the course. The second player now does the same, and should the needle come to rest upon any of the intermediate points having but two letters he will movehis yacht two sections along the course, while should the needle come to rest on any of the cardinal points he will move his yacht a number of sections equal to the number affixed thereto. In this manner the game proceeds, the yachts being moved along the course around Sandy Hook Light -Ship to section 80, thence to section 61, and back on the main course to the finish, which is at section 12.

During the progress of the game the following rules are to be observed:

First. Should a player have a move which would bring him on the same numbered section as his opponent, he will be entitled to another go or twirl of the needle.

Second. Should a yacht on the honiestretch come to section 40, where it encounters a storm, it is to go back ten sections, as shown by dotted lines, to avoid the storm.

Third. After rounding the Sandy Hook Light-Ship on the home-stretch, each yacht is to stop on section 61, and should another player come up with it he cannot pass it, but is to remain in his last position until the first player has passed that section.

Fourth. Either outward or inward bound yachts stopping on section 26 opposite the wind-cherub, such yacht is entitled to a move of five sections in the direction of its course, and when such yacht reaches either section 57 or 67 it will be entitled to move ten sections in the direction of its course, as indicated by dotted lines.

Fifth. Should a yacht come to a stopon either section 9, 20, or 71, it is to be becalmed and loses one go, whatever the direction of its course.

Sixth. Should a yacht come to a stop on either section 17, 56, or 69, indicated by safety, none of the other players can either pass it or occupy the same section, whatever the direction in which the moves are made.

Seventh. Should there be a tie, the players will decide as to the winner bya run over the outside course, 0, the first reaching the finish to be considered the winner.

I have deemed it unnecessary to number the sections of the outside course, and, if desired, some such rules as apply to the inside course may also be applied here.

\Vhen the game is played progressively the rules of progressive euohre as to change of partners will apply here, the winning partners at the first table remaining there, the losing partners going to the last or booby table and there change partners with the losing partners at the latter table, the winning partners at this table going to the next, and so on the round of the tables, asin progressive euchre.

As to the prizes, those players having the greatest number of yachts in, as marked on the card, corresponding to the first table, which is named the Volunteer, and at which only Volunteer yachts are received, receive the first prize, which is termed the American Cup. Those getting the least at the last or booby table, which is named the Thistle table, get the booby or English prize.

The progressive prize is given to those having the greatest number of yachts on their cards, irrespective of the names of the yachts, and when the game is not played as a progressive one the one reaching the finish first will be the Volunteer and receive the cup.

I would finally state that the above rules are simply given as an illustration of one mode of playing the game. These rules may, however, be modified or varied in many ways.

Having thus fully described my invention, what I claim as new, and desire to secure by Letters Patent, is-

1. The game apparatus herein described, consisting of a board or table having thereon a geographical map of the harbor of New York, or the necessary portion thereof, on which is delineated the inside race-course of the New York Yacht Club, divided into sections, in combination with a compass-card and revoluble needle and miniature yacht counters or their specified equivalents, for the purpose specified.

2. The game apparatus herein described,

consisting ofa board or table having delineated thereon a yacht-course laid out in squares, and an encompassing course surrounding said yacht-course, in combination with an indicator or pointer or its equivalent and checks or checkers, substantially as and for the purpose specified.

In testimony whereof I afiix my signature in presence of two witnesses.

HENRI GUILLAUME. \Vitnesses:

JULIUs Screen, CHAS. M. WERLE. 

